OpenGLES2 on Andriod

3D graphics has been one of my favourite areas when it comes to programming.So recently, I wanted study what’s new in the field specially in OpenGL.I decided to play around with OpenGLES2 on Android.Since OpenGLES2 rendering pipeline is entirely runs on shaders and has removed all fixed pipeline logic from the spec.This is quite challenging but a good way to understand the shaders and may be later time I can move in to OpenGL4 with this knowledge.

I started developing a 3D engine for Android.At the moment it has very basic functionalities.Following video shows OBJ file load, texturing , directional lights  , FPS camera movement .I had to write a custom widget for “gamepad” controller.

I have shared the source at here :

Download the app at